Skip to content
Powered by Pagefind
English
Eternal Palace Sakura guides

Single-run, total and unstated reward conditions explained

Read exact Steam reward conditions: distinguish single run, total, one hit, EC held at once, different Attributes and unstated counter scope.

11/6/2026 Steam 1.0.1 Last updated: 11/6/2026 3 min read

What do the scope filters actually mean?

They report the wording of the official Steam condition. Of 67 captured entries, 10 explicitly say single run, 11 explicitly say a total of, and 46 do not explicitly state either accumulation window.

In the Reward condition finder, combine one reward family with Any, Explicit single run, Explicit total, or Not stated. These filters help compare descriptions; they do not prove undocumented reset or save behavior.

Does total mean progress carries between runs?

That is not established by the word alone. A condition such as “Deal a total of 1,000,000 damage” explicitly describes a total, but the public description does not independently document its reset boundaries across runs, saves, profiles, or editions.

Likewise, “Activate OVA 10 times” says neither single run nor total. It remains Not stated. The site’s classification does not infer a rule from an internal identifier containing “Current” or “Total.”

Compare the three Starting AP conditions to see why this matters: one is an Area milestone, one is an OVA count with no stated window, and one explicitly says total damage.

How do I distinguish EC held, earned and spent?

Read the verb and threshold together:

Official condition What must stay in the comparison
Hold at least 1,000 EC at once during a single run Amount held simultaneously, including exactly 1,000
Earn a total of 10,000 EC Earnings with explicit total wording
Spend more than 1,000 EC at the shop Spending at the shop; more than 1,000, with no explicit accumulation window
Hold at least 2,500 EC at once during a single run Simultaneous stock, not earnings or purchases

Do not replace more than with at least, or a holding requirement with a spending requirement. Similar numbers can belong to different rewards. Search the complete condition if you are unsure which entry you found.

Which other qualifiers must stay attached?

Single-hit damage is different from total damage. A combo count is different from a kill count. Collecting different Attributes is different from obtaining copies, and a Treasure Room condition is different from simply entering that room.

Some requirements combine several constraints. For example, the Mikoshi Earrings condition requires obtaining an Attribute in a Treasure Room at Mugen Depth 100. Cursed Straw Doll requires clearing Area 5 in a single run without possessing any SS-Rank Attributes. See Arts and Attribute unlocks for the complete entries.

Repeated reward labels also remain separate records. Do not combine the two Depth Effect Limit entries into a new rule.

Why did my filter return no results?

No matching result means no captured condition in that family explicitly matches the selected wording. It does not mean the reward is impossible or that you are ineligible.

Switch the scope to Any or Not stated, clear the search text if necessary, and read the original condition. If the wording still leaves a gameplay question unanswered, keep it unresolved rather than treating absence as a hidden rule.

What evidence supports the classification?

The official Steam achievement list was checked on 6 November 2026. Classifications preserve the displayed conditions and use only their literal scope wording. They are not a test of counter implementation, reward application, or compatibility between the demo and full game; see edition and platform boundaries.

Related Articles

Was this helpful?